Value Achievement
Category: Schwartz Universal Values - Self-Enhancement Scale: 0.0 (low achievement orientation) to 1.0 (high achievement orientation)
Definition
Achievement represents the value placed on personal success through demonstrating competence according to social standards. Users high in achievement focus on efficiency, value metrics and progress indicators, and are motivated by accomplishment and recognition.
Research Foundation
Primary Citation
"Achievement values emphasize demonstrating competence in terms of prevailing cultural standards, thereby obtaining social approval." β Schwartz, 1992, p. 6
Full Citation (APA 7): Schwartz, S. H. (1992). Universals in the content and structure of values: Theoretical advances and empirical tests in 20 countries. Advances in Experimental Social Psychology, 25, 1-65. https://doi.org/10.1016/S0065-2601(08)60281-6
Supporting Research
"Need for achievement predicts entrepreneurial behavior and goal-directed persistence." β McClelland, 1961, p. 267
Full Citation (APA 7): McClelland, D. C. (1961). The achieving society. Van Nostrand.
Behavioral Indicators
| Level | Value | Web Behavior |
|---|---|---|
| Very Low | 0.0-0.2 | No urgency, ignores efficiency, leisurely browsing |
| Low | 0.2-0.4 | Relaxed pace, not metrics-focused |
| Moderate | 0.4-0.6 | Values completion but not obsessed with optimization |
| High | 0.6-0.8 | Efficiency-focused, uses shortcuts, values progress |
| Very High | 0.8-1.0 | ROI-obsessed, metrics-driven, impatient with inefficiency |
UX Implications
For High Achievement Users
| Design Pattern | Effect |
|---|---|
| Progress indicators | Positive β tracks accomplishment |
| ROI calculators | Positive β values metrics |
| Efficiency features | Positive β keyboard shortcuts, quick actions |
| Slow processes | Negative β frustration |
| Gamification/badges | Positive β recognition motivation |
For Low Achievement Users
| Design Pattern | Effect |
|---|---|
| Aggressive upselling | Negative β feels pushy |
| Leaderboards | Neutral β not motivated |
| Relaxed timelines | Positive β no pressure |
| Progress pressure | Negative β anxiety |
| Optional achievements | Neutral β ignores |
Trait Correlations
| Trait | Correlation | Direction |
|---|---|---|
patience |
Moderate | Inverse β impatient with inefficiency |
persistence |
Strong | Direct β works toward goals |
satisficing |
Moderate | Inverse β seeks optimal, not "good enough" |
selfEfficacy |
Strong | Direct β believes in own competence |
Related Values
| Value | Relationship |
|---|---|
| Value-Power | Compatible β both in Self-Enhancement cluster |
| Value-Hedonism | Adjacent β self-focused |
| Value-Benevolence | Opposing β self vs. other focus |
| Value-Universalism | Opposing β personal vs. collective success |
Persona Profiles
| Persona | Achievement Level | Rationale |
|---|---|---|
| Power User | 0.8 | Efficiency-obsessed, values shortcuts |
| First Timer | 0.5 | Wants to succeed but learning |
| Impatient User | 0.7 | Results-focused, wants quick wins |
| Elderly User | 0.4 | Less urgency, more process-oriented |
See Also
- Values-Index - All values overview
- Trait-Patience - Related trait
- Trait-SelfEfficacy - Related trait
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